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- on mouseDown
- puppetSound("ReturnB")
- puppetSprite(4, 1)
- set the castNum of sprite 4 to 15
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 4 to 16
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 4 to 15
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 4 to 15
- updateStage()
- puppetSprite(13, 0)
- blackFrame()
- play done
- end
-